Problem

Why our project sponsor is seeking an improved implementation of


Current Gameplay

Gameplay in Action

Rules of Gameplay


  • For each round, one player manually generates a 13-letter tile set which is then given to all players
  • Each letter of the alphabet has a predetermined point value
  • There are at least two different modes of game play: one favoring length of words created and one favoring number of words
  • A player has 3 minutes to form crossword-style word combinations from their tileset
  • When the three minutes is up the score is tallied
  • A game may consist of more than one round

Existing Problems


  • Each player tracks their own time and score, which is error-prone
  • Players send scores and results to one another through methods of communication like email, which enables players to see others' results before they finish their own round
  • Because all tasks are performed manually, majority of time is spent with logistics of game instead of playing
  • Game lacks word validation which complicates scoring