Below is a rough outline of the usability report
that I expect you to produce as your final deliverable. As usual, you
should focus on presentation, flow, and good writing. Clear communication
is important!
Introduction: Outline the project
- Project intro. The usual contextual information to get a reader oriented: The whole background on the Thirstbuster concept, why this is a viable and saleable
idea, the target end-users of your particular app (bullet out demographic stats). Close with a brief paragraph explaining the purpose/nature
of this document, i.e., it's the final usability report for the project and has such and such goals.
- Team intro: Quick overview of your team, with focus on the skills
that each member brings.
- Solution Overview: Give the nutshell overview of your solution. Something
like "In addressing the challenges outlined above, we have created
a fully-functional web application for use as a point-of-sale application by the drink vendor employees . The central
features of the application include: <itemized bullets on coolest
features>. Might also put a small screen snapshot in here, to give readers a visual idea of what we're talking about. Put in a brief section on architecture describing your technology piece....just an overview, we care mostly about usability, not geek stuff!
Usability Testing
Intro: Give an intro to usability testing. Some words about your
User-Centered Design philosophy and how user-testing fits into this would
be appropriate. This leads into a detailed overview of your Testing Regime,
ie, a timelines showing all your tests, followed by brief description/intro to each of the different kinds of test that you did. In this case, it will obviously be limited to the Expert Reviews done. To introduce the Expert Reviews, you'll want to:
- Intro -- Give an overview of what an expert review is and what you
hoped (as specifically as possible!) to learn from it.
- Method -- Describe how you went about your review. Relevant issues
include what version/flavor of expert review you did, how/who you selected expert, what materials the expert were given, what you asked them
to produce including timeframe, and what (in general, i.e. a 2 page
report) the expert gave you as feedback.
- End the methods section by introducing your experts: Give the name of each, and several detailed sentences on their qualifications. Should leave us saying "Sounds like they picked strong experts...I think the results they're about to show me will be valid".
- Important: At the end of the methods section, I would like brief critiques of each expert reviewer. This is a short paragraph for each expert where you start with some overall statements on the quality of the review, focusing on completeness and how useful it was to the team. Then bullet out (a) positive aspects of that review/reviewer and (b) negative aspects of that review/reviewer. End with a statement of score your would give that reviewer out of 100, and whether you would ever hire that reviewer again. You wouldn't necessarily share this in a real usability report (though it makes sense for this class)...but you would certainly note it in your project notes. No way you're going to re-hire experts that are lame!
- Results -- Then get to the meat: how you went about analyzing/distilling the expert review results, and (!!!) the key insights you gained. Start
with a few sentences about overall results: were there any comments, how many, what did
they show overall, what was the overlap/concurrence between experts, etc. A nice graphic or table helping us digest all this would be helpful. Then go through and just itemize the specific insights that you
were able to distill from the expert comments. I emphasize the word "distill"; you don't just data dump a list of *every* comment from *every* exper. Try to digest them or distill them into useful broader points, e.g., "Several expert comments centered around our implementation of <feature area>. Two experts noted that <whatever>, while another pointed out the <feature> was also quite inconstent with other dialog boxes". You get the picture: thoughtful digestions of the expert feedback.
- Outcomes -- For each of the insights that point to a problem, describe what solutions (if any) the expert(s) recommended, what your team thought about those solutions, and the modifications that were made to the system. In some cases, perhaps the evidence to make a change was subtle or not compelling, and the team's conclusion might be "No action taken at this time. Not convinced there is a problem here, and will focus on this in upcoming end-user testing.".
Summary Discussion and Future Work
This just provides a closing discussion of the design process and usability
testing. Go over the big picture again, e.g., "we carefully designed
this system with such-and-such user input and did such-and-such testing,
and this is what we think of the outcome". Itemize the strengths
and weaknesses of the final system and/or your design process. For weaknesses,
a discussion of what you might do differently next time is appropriate.
Finally, discuss "future work", i.e., things left to be done.
This could be problems exposed by your usability analysis that were too
serious to fix in a day or two, or features/functionality that you think,
based on the usability results, might be useful and should be included
in the next version.
End with a positive statement about your project and its impact on your
education, the society, the world, etc.
Appendices: This is where you put materials related to the study.
Make sure there's a table of contents indicating whats in here. Things
that should appear here include:
- The packet you gave to experts as the basis for their reviews.
- The expert review you received from your expert, plus annotations/comments you may have made indicating your analysis of his/her findings.
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